week 3 :: defining novelty, creativity, innovation and invention

Wednesday, February 10, 2010
For week 3, our lecture was delivered by Mr.Mustafa on Novelty, Creativity, Innovation and Invention.
These words are actually tied together when seen in the aspect of creating/designing, even imagination to begin with; just that when it is put together in words, we tend to overly think the whole idea of it without realizing we might as well have been practicing it the whole time.
The act of using the word, not in a verbal manner, I mean.
But then again, that way of explanation is rather confusing and (might sound)opinion based, so...

To start off, let's get the general meanings to these words to help us identify further:

Novelty
1. The quality or state of being novel; newness; freshness; recentness of origin or introduction.
2. Something novel; a new or strange thing.
3. A small mass-produced article of little value; a knickknack.

Creativity
the ability to create

Innovation
1. a creation (a new device or process) resulting from study and experimentation.
2. the creation of something in the mind.
3. the act of starting something for the first time; introducing something new.

Invention
1. the creation of something in the mind.
2. a creation (a new device or process) resulting from study and experimentation.
3. the act of inventing


Which actually comes to my mind, back when it was in the 90's and the movie Back to the Future was something you never really thought of; Come on, time-travelling, good idea at that moment and kids would go,

"woah, that's gonna be soon in the year 2000!"

Since it pretty much was a look into the future kind of movie filled with various inventions including the oh-so-famous flying skateboard and the time travelling car. But facing the reality, it never came true even though they predicted of flying 'objects' in the year 2000(Close! but not really it however).

I guess there's a combination of all of the words above in the movie(If you were to watch it in the 90's, bigger effect) just an example, you see. The whole deal with the creation of new atmosphere and things in the future, even though it's cliche' at this current time, back then, it wasn't so much. Go watch it, it's awesome enough if you haven't yet.

But anyhow, since we're no longer in the 90's,
I guess you could say that they're coming up with newer creative items for everyday use.
Like for example;
Chairs that can be length adjusted, no more worries if you're lacking of chairs and are having extra guests in the house. You can see how they've innovated the idea of a singular chair and decided to invent a better chair out of their creative thinking and research.

Combs. In the shape of guns. Which i suppose you can use. To comb your hair. And other mischievous acts.


And finally the ruler pen! The invention of two things that you need and rely on the most. All packed in one single pen. Truly a life-saver.

So you can tell that the creative process of creating thing comes together with Novelty, Creativity, Innovation and Invention in one whole big package. They complement each other and together, they help you make good items that can help people in the future.

No comments:

Post a Comment